fantasyromanceAuthor: Mr_Raiden|Status: Completed
Dublin, 2130. Eighteen-year-old James Ganner has nothing -- no money, no future, no escape from the slums that killed his father and broke his mother. Then the System activates, and a cold mechanical voice offers him a choice that will determine his fate: 'You have been selected. Choose your class.' James chooses Necromancer, the class everyone else avoids. Necromancers are the laughingstock of the System -- weak in early levels, despised by other players, and cursed with abilities that sound powerful on paper but collapse in practice. James enters the Tower that serves as the System's proving ground with the worst class, the worst gear, and the worst odds of anyone. What he discovers is that the Necromancer's weakness is a myth perpetuated by players who never pushed the class to its limits. James begins to raise the dead, command armies of the fallen, and clear Tower floors that have stumped players for years. His strategy is unconventional, his power grows exponentially, and the class that was supposed to be a death sentence becomes the most versatile weapon in the System. As James climbs higher, he uncovers the truth about why Necromancers were nerfed, who benefits from their suppression, and what the Tower's ultimate floor contains. The boy from the slums is about to rewrite every rule.
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