
Author: Plot_muse|Status: Completed
Dante Vanguard died at the absolute peak. He was stabbed in the back by his blood-brother Silas just moments after conquering the hardest raid in gaming history. The betrayal was surgical, the motive was greed, and the death was permanent. When Dante opens his eyes, he is back in the game world -- not at the peak, but at the very beginning, with a 10,000x multiplier on every action. The multiplier turns every experience gain, every skill improvement, and every stat increase into a compounding explosion of power. While other players grind for incremental improvements, Dante's progression is a rocket launch. A single monster kill gives him the equivalent of months of normal gameplay. A basic quest completion provides rewards that endgame players would envy. As Dante uses his multiplier to climb from zero to the peak in record time, he sets his sights on the brother who betrayed him. Silas, now sitting on the throne Dante built, has no idea that the man he killed has returned with the most broken advantage in the game's history. The 10,000x multiplier is not just a tool for growth -- it is a weapon of vengeance, and Dante intends to use every multiplied point to take back what was stolen.
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